💡 Suggestions

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Returning islands and Npc's
I think that the weather fish should be changed and Fort Knight and Watcher's bay should come back: The fish at watchers and fort should be put back, however due to the new quests I think that the overcast fish should be moved there. Maybe you have to open the secret waterfall to get them. For fort, I think that the fish during rain should be for that quest where you have to open the dungeon. Obviously this means that the fish originally in the dungeon would have to be moved outside. This leaves the fish during the storm which should be moved to Monster's borough so it has enough fish as the other islands. Finally for the Ocean, I think they should just get brand new fish. This will make the chariot more difficult to obtain and the Watcher's and Fort index might have many fish but so does Eruption so it won't be the only one with a hard to obtain prize. Many people want Watcher's and fort back and I think this is a great way to make weekly quests much more easier. Void storms should stay as events as they don't really fit in with an island theme and events should also be held at Watcher's like Valentines. Oh yea and obviously they go back to their original positions and Fort would need remastered such as Caster being available there and index prizes for both islands. The index prizes for Watcher's could be a marshmallow rod and Fort's could be medieval themed. The weather fish being gone means that the weather is redundant but should still stay as a feature. This would also make the weather fish worth catching because there is no prize. The void storm will also be able to have it's own unique void themed prize. Suggestion 2: The islands now feel lifeless due to no NPC's. It was a good way for people who had recently unlocked islands to get a small amount of gems and coins but not too many that it boosts their game greatly. It also made each island feel alive. I think that the NPC's and their quests should be brought back and not a quest at raygan's most people ignore so it's not just port that feels alive. It would also tie into Fort and Watcher's which could get quests. Maybe completing something Alvin gives you will give you a key to the dungeon. At watcher's, Davey could give you a quest to search boats that were abandoned due to a storm for loot and one of them can open the secret cave somehow. The other characters can have quests too for small rewards that gives you something to do and gives you an incentive for exploring the island after unlocking it instead of going to the fishing area straight away.
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